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FlexNA 0.1 Now Available

Sat, April 16, 2011 Leave a comment

The first preliminary release of FlexNA is available for download now.

The following is a quick summary of important classes available in this version:

  • FlexApp
  • ScreenManager
  • Screen
  • BasicScreen
  • Control
  • ContainerControl
  • ControlFrame
  • Sprite
  • FlexColor
  • FlexTexture
  • Randomizer
  • FlexMathHelper
  • SpriteTextConsole
  • SimpleCountdown
  • BloomSettings
  • FullScreenBloom
  • FullScreenEffectApplicator
  • AutoValueSlider

There are currently 50 classes available.  For a full listing, consult the Object Browser in Visual Studio once you’ve referenced the .dll.  Please note that some classes may be renamed or removed in future updates.  This preliminary release is relatively stable, but you may encounter bugs.

Since this is a volatile release, it is not recommended to become too attached to using the classes as they are, because future name changes and deletions will break any code you have relying on them.

This release is for evaluation purposes only and is not intended to be a viable tool for developing critical applications.  However, there’s nothing stopping you from using this version in any type of project you choose, but future versions will look much different from this one.

Feedback is encouraged!  Please feel free to play around with the classes and see how they work and report any bugs, issues, comments, suggestions, etc. here.

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